The Fleet at anchor

The Fleet

The Blue Peter

June

July

HMS Sauve Qui Peut (B) HMS Sauve Qui Peut(B)

HMS Enterprise(B)

HMS Enterprise(B)

 

HMS Ferret(B)

(Force Deployment in brackets)

 

The Ships

His Majesties ships are oragnized into three squardons, these being White, Red and Blue. There are also 2 unlisted ships (Sloops) which players can serve aboard. Below are the ships listed in order of importance by Squadron and within the Squadron.

White Squadron


Droits de l'Homme
Indomitable
Berwickshire
Halcyon

SoL 1 st Class
SoL 2 nd Class
SoL 4 th Class
SoL 5 th Class
Post/Capt/M&C
SAM

Armstrong (N5)
M&C Bracegirdle (N4)
LT 1
(SYG)
Coal (N5)
Cornwall (N2)
Tooker (N7)
LT 2
-
-
-
-
LT 3
-
-
-
***
LT 4
-
-
***
***
LT 5
-
-
***
***
Midshipman
-
-
-
-
Master's Mate
-
-
-
-
Master's Mate
-
-
Westcott (N4)
-
Sailor
-
-
-
-

Red Squadron


Ferocious
Fiddler's Green
Dreadnought
Belle Poule

SoL 1 st Class
SoL 3 rd Class
SoL 4 th Class
SoL 5 th Class
Post/Capt/M&C
-
TOM
-
Dover (N7)
LT 1
-
TS (adj.)
-
-
LT 2
Hackett (N2)
PM
-
JT
LT 3
Warwick (N6)
-
-
***
LT 4
(JJ)
-
***
***
LT 5
-
***
***
***
Midshipman
JP
PEI
-
-
Midshipman
-

-
-
Master's Mate
-
JEF
-
Wellingborough (N5)
Master's Mate
-
Allard (N8)
-
-
Sailor
-
TM (Surgeon)
-
-
Sailor
-
JM
-

 

Blue Squadron


Sheik Yassouf
Waakzamheit
Glenmoranie
Alexander

SoL 2 nd Class
SoL 3 rd Class
SoL 4 th Class
SoL 5 th Class
Post/Capt/M&C
HTS
Baron Collingwood (N9)
PEK

LT 1
Povey (N4)
Coote (N6)
-
Spratt (N5)
LT 2
Blowhard (N3)
Drake (N4)
-
-
LT 3
Tulkinghorn (N6)
Oates (N2)
-
***
LT 4
TL (adj)
-
***
***
LT 5
-
***
***
***
Midshipman
-
-
HW
-
Midshipman
-
-
-
-
Master's Mate
-
-
WM

Sailor
-
Lake (Surgeon, SA5)
-
-

 

Blockade Squadron


Sauve Qui Peut
Hornet
Enterprise

Sloop
Sloop
Sloop
Post/Capt/M&C
-
Robust (N6)
RF
LT 1
-
BPM
-
LT 2
-
-
-
LT 3
-
-
-
LT 4
-
-
-
LT 5
-
-
-
Midshipman
-
-
JW
Midshipman
-
-
-
Master's Mate
-
-
ZM

*=Ship's Adj., 1 =Captain of the Top Character in italic have a commission on another ship. Bold = at sea.

 

The Royal Marines

General

Wolfe (N8 )

Lt-General

Trollope (N5 )

Brigade General

Sir John Hollowhead (N10)

Colonel (DH): JA

Lieutenant-Colonel (FE) : (MAD)

Major (SY): (BA)

Major (IN):

Major (FG): PS

Major (WA): (PC)

Captain (BS): IS*

Captain (BE) : Allcock (N7 )

Captain (GL): HC

Captain (HA): Carter (N6)

Captain (BP):

Captain (AL):

Lt (DH):Starbuck

Lieutenant(SQP) : Strudwick (N6)

Lieutenant (EN) :

-

Subalterns :

Privates :

*= Reg.Adj. Bold = at sea.

Notes

A few words about ships: A character’s first command will be a Sloop of 28 guns. He will be called captain by courtesy, although he is only a Master&Commander (don’t ask me why). A Sloop carries two Lieutenants and two Midshipmen. Next step up is a Frigate (5th rate ) of 44 guns, with the same number of officers (2 lieutenants, 2 midshipmen) but more crew, plus two Master’s Mates. A 4th rate SOL (Ship of the Line) of 50 – 64 guns carries three Lieutenants, three Midshipmen, and three Master’s Mates. A 3rd rate SOL of 74 guns carries four Lieutenants and four Mids, and three Master’s Mates. 1st and 2nd rate SOL carry five lieutenants and, naturally, up to five Mids, as well as five Master’s Mates (a full deck – carpenter, gunner, purser, sailmaker, surgeon).
Ships which get sunk disappear from the game (BR 6 usually does the trick). However, new ones will appear as captured enemy ships are bought into the service. The decision whether a ship is bought into the service lies with the GM.

Royal Marines: The Royal Marines are an elite institution, unique in their role of seaborne regular infantry. Each ship carries a detachment of RMs: Sloops carry 30 Marines under a Subaltern, 5th rates and 4th rates carry 60 Marines under a Captain, 3rd rates and 2nd rates carry 100 Marines under a Major, and 1st rates carry 150 Marines under a Lt.Colonel

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